Tag: edtech

This is an archive of the 2013 version of ocTEL.

kerr63: RT @smithstorian: Great overview of #MOOCs in the @NewYorker:Is College Moving Online? http://t.co/l57U4xA4VJ #HigherEd #EdTech #octel #mooc

RT @smithstorian: Great overview of #MOOCs in the @NewYorker:Is College Moving Online? http://t.co/l57U4xA4VJ #HigherEd #EdTech #octel #mooc— James Kerr (@Kerr63) May 15, 2013

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Kolb's Learning Styles and Social Media Tools

Review Kolb’s Learning Styles at http://www.businessballs.com/kolblearningstyles.htm or http://www.simplypsychology.org/learning-kolb.html

In a (very simplistic) nutshell:  Kolb’s Learning Cycle is a process of experience, reflection, abstraction, and experimentation, which feeds back into experience.  Kolb also classified four different types of learners based on their preferences within the learning cycle: thinking, feeling, doing, watching.

Considering all the different social media tools available, they share a fundamental function; one can be a consumer or voyeur, or one can be an active participant.  It is the difference between “watching” and “doing”, from Kolb’s learning styles.  Consider the following social media applications:

  • YouTube – Can be viewed entirely at a “consumer” level, and not as an uploader or participant.  Or, one can contribute to the community and content base; 
  • Twitter – Can be view-only, or can contribute.  Great for starting dialogue, brainstorming, quick sharing; 
  • Instagram – Photo-sharing; 
  • Pinterest – Collecting images and links, organizing and categorizing;

I realize there are many, many more social media sites available that each have their own “angle”; this is not an exercise in listing all the social media sites available, but a simplistic example to illustrate SM to Kolb’s theory.

At the “watching” level, anyone can become a consumer of the content, browsing at will, or subscribing to specific feeds or channels.  Not until participation occurs, however, does it cross into the “doing” level.

Even as watchers though, consumers can use their experiences as “feeling” for further reflection and “thinking”.  Certainly as active participants who are “doing” and interacting with the social communities, “feeling” as concrete experiences can lead to further “thinking”.  In this manner, social media applications seem to fulfill all aspects of Kolb’s learning styles.

Reference

McLeod, S. A. (2010). Kolb’s Learning Styles and Experiential Learning Cycle. Retrieved from http://www.simplypsychology.org/learning-kolb.html 

#edtech, #experiential_learning, #learning, #ocTEL, #tel, #social_media, #kolb

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Alignment of Educational Resources

In the Quality Matters benchmark rubrics, alignment is a common thread that runs throughout the evaluation process.  It is critical for emphasizing that each piece of an online course is relevant to the topic, the setting, the audience, and the course.  Following is directly from QM:

“What is Alignment?Critical course components – Learning Objectives (2), Assessment and Measurement (3), Resources and Materials (4), Learner Engagement (5), and Course Technology (6) – work together to ensure that students achieve the desired learning outcomes. When aligned, each of these course components is directly tied to and supports the learning objectives. Specific standards included in Alignment are indicated in the rubric annotations.” (Quality Matters, 2013. https://www.qualitymatters.org/rubric)

When considering resources, I keep these guidelines for alignment in mind.  As part of the instructional design process, alignment should be a major factor being considered at every stage of the design, not just when evaluating resources.

One aspect of alignment that I find particularly interesting is style; content, audience, and course alignment are straightforward, but alignment of style seems a bit more abstract, but important nonetheless.  Does the resource fit the style of the course, the instructor, and the institution?  If the resource is an activity, does the style of the activity match the instructional level of the course?  The audience?

Alignment is a broad category that affects the overall quality of a course, whether it is f2f, online, blended, or hybrid.

#edtech, #MOOC, #ocTEL, #tel, #OER, #alignment

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altoctel: RT @Kerr63: What makes a course engaging and effective? Planning, design, foundation, and experience. #octel #edtech

RT @kerr63: What makes a course engaging and effective? Planning, design, foundation, and experience. #octel #edtech— ALT ocTEL course (@ALTocTEL) May 8, 2013

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icjs_research: RT @Kerr63: What makes a course engaging and effective? Planning, design, foundation, and experience. #octel #edtech

RT @kerr63: What makes a course engaging and effective? Planning, design, foundation, and experience. #octel #edtech— Dr Stephanie Bennett (@ICJS_Research) May 8, 2013

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kerr63: Credentialing as yet unknown revenue stream? University Leaders Not Keen on MOOCs Survey Finds http://t.co/IYtEr6kAJ9 #edtech #mooc #octel

Credentialing as yet unknown revenue stream? University Leaders Not Keen on MOOCs Survey Finds ow.ly/kNifT #edtech #mooc #octel— James Kerr (@Kerr63) May 7, 2013

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History of Educational Technology – An Interactive Timeline

An Interactive Timeline of Educational Technology(Thanks to Google Docs, TimelineJS, and Dr. Rick Voithofer, OSU College of Education & Human Ecology)This is an interactive activity project exploring active learning and technology-enhanced learning…

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kerr63: Gamification of learning: What is the purpose of the application/game? Profit, learning, entertainment? #tel #ocTEL #edtech #gamification

Gamification of learning: What is the purpose of the application/game?Profit, learning, entertainment? #tel #ocTEL #edtech #gamification— James Kerr (@Kerr63) May 2, 2013

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kerr63: Failure to engage? Students May Be Reading Plenty, but Not for Class http://t.co/cPuxLBvDXh via @chronicle #edtech #ocTEL #tel

Failure to engage?Students May Be Reading Plenty, but Not for Class shar.es/ltmtf via @chronicle #edtech #ocTEL #tel— James Kerr (@Kerr63) May 1, 2013

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The Curriculum of Adult Life

Adult life is a massive social space, filled with experiential learning.  Bohn equates adults’ experiences within the cognitive domain.  Many cognitive resources, including “locus of control, self-efficacy, problem solving, decision-making, judgment, analysis (sizing up a situation, sizing up people), creativity, cause and effect, trial-and-error are the essence of experience.” (Bohn, p. 26)  The lessons of adult life are learned formally and informally.  Formal lessons include our formal education; P-12, undergraduate, and graduate schools.  Also part of formal lessons are job training, trade apprenticeships, workforce development, religious, and community learning.  Informal lessons seem to be mostly learned individually by trial-and-error, by observation, and vicariously.

The hidden curriculum of adult life is also known as social mores.  These mores are called “rules-of thumb” by Bohn. (p. 26)  These are the unspoken rules that are “understood” by community, society, and culture.

Curriculum is defined by roles.  Each person performs multiple roles; parent, employee, partner, community member, etc.  This is also referred to as context.  Each role has its own content and own ways of socialization.  In my role as an IT professional the context of learning is very technical and sterile.  In my role as a parent, the context of learning is very much more informal, and trial-and-error.  My role as a graduate student is completely immersed in formal learning with a specific curriculum.

Content, context, community, and participation provide the environment for situated learning.  (Stein, 1998, p. 2; Stein, 2001, p. 422)  Situated learning (also called situated cognition by Merriam, Caffarella, and Baumgartner) occurs when the learning situation and the learning process are inseparable. (2007, p. 178)  Lessons in the hidden curriculum appear to be situated learning; the process of trial-and-error is itself situated learning.  Lessons learned by error might be more memorable than lessons learned by successful trial, because the failure of error creates a more emotional response.

References

Bohn, James. 2002.  Toward an Analysis of Adult Experience.  Presentation From 2000 Annual Midwest Research to Practice Conference in Adult, Continuing, and Community Education.  c.f. Glowacki-Dudka.

Glowacki-Dudka, M. (2000). Honoring Our Roots and Branches… Our History and Future. Proceedings of the Annual Midwest Research to Practice Conference in Adult, Continuing, and Community Education (19th, Madison, Wisconsin, September 27-29, 2000).
Merriam, S. B., Caffarella, R. S., & Baumgartner, L. (2007). Learning in adulthood: A comprehensive guide. San Francisco: Jossey-Bass. 
Stein, D., & ERIC Clearinghouse on Adult, Career, and Vocational Education. (1998). Situated learning in adult education. Columbus, OH: ERIC Clearinghouse on Adult, Career, and Vocational Education, Center on Education and Training for Employment, College of Education, the Ohio State University.  
Stein, D. S. (January 01, 2001). Situated Learning and Planned Training on the Job. Advances in Developing Human Resources, 3, 4, 415-424. 

#ocTEL #tel #edtech #adult_learning #learning 

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